Zurasi

Biology
Zurasi are subterranean humanoids with many abilities that assist in their survival underground. Zurasi have dark eyes with white pupils that allow them to see even in the darkest caverns. However, they do not care much for the surface, for the sunlight is blinding to them. The also have a handful of magical abilites that make them great at attaining and protecting knowledge.

Zurasi have lithe frames and pointed ears like that of an elf, but they are a bit taller thant the average elf. Typical Zurasi have dark gray skin and black hair. Most Zurasi will have many arcane glyphs about their body. These tattoos are made with a natural phosphorescent pigment that can be found in the caves of Astrana.

Creation
Unlike any other Astranian race, the Zurasi were not created by a God but by the race that preceded them, the Aasimar, and their inception was a secret. To hide the Zurasi from prying eyes, the Aasimar fused their very being with essence from the Plane of Shadow and hid them underground.

Zurasi Traits

 * Ability Score Increase: Your Dexterity score increases by 1, and your Intelligence score increases by 2.
 * Age: Zurasi mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years.
 * Size: Zurasi are slightly taller than humans, averaging around 6' 4". Your size is Medium
 * Speed: Your base walking speed is 30 feet.
 * Superior Darkvision: Your darkvision has a radius of 120 feet.
 * Sunlight Sensitivity: You have disadvantage on attack rolls and on Perception checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
 * Glyphs of Knowledge: Zurasi have the unique ability of being able to create arcane glyphs of knowledge. These glyphs can store the memories or knowledge of whomever created it; a single well crafted glyph could store an entire encyclopedia's worth of information. These glyphs can either be written on a material object such as a wall or in a book or tattooed onto a Zurasi. When tattooed, that Zurasi has constant access to the information contained within the glyph. When used this way, the glyph will often glow a bit brighter when the user is accessing that knowledge.The process to create a glyph of knowledge can range from a few hours to multiple days depending on the information being stored.
 * Well Learned: Choose the Arcana, History, Nature, or Religion Skill. You are proficient in that skill.
 * Nimble Escape: You can take the Disengage or Hide action as a bonus action on each of your turns.
 * Languages: You can speak, read, and write Common and Undercommon